A Note on Coordinate Systems
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Right
X
Pitch
X
Front
Y
Roll
Y
Up
Z
Yaw
Z
(QW, QX, QY, QZ)
Right
X
Pitch
X
Front
Y
Roll
Y
Up
Z
Yaw
Z
(QW, QX, QY, QZ)
Right
X
Pitch
X
Front
Y
Roll
Y
Up
Z
Yaw
Z
Right
-Y
Pitch
-Y
Front
X
Roll
X
Up
Z
Yaw
Z
(QX, QY, QZ, QW)
Right
-X
Pitch
-X
Front
Z
Roll
Z
Up
Y
Yaw
Y
(QW, QX, QY, QZ)
Right
-X
Pitch
-X
Front
Z
Roll
Z
Up
Y
Yaw
Y
Right
-Y
Pitch
-Y
Front
X
Roll
X
Up
Z
Yaw
Z
Right
-Y
Pitch
Front
X
Roll
Up
Z
Yaw
Right
Y
Front
X
Up
Z
Note: UE uses the left-hand coordinate system.
Right
-Y
Pitch
Y (left-hand)
Front
X
Roll
X (right-hand)
Up
Z
Yaw
Z (right-hand)
From SteamVR (LiveLink) to Unreal: